OPBR Guide
The Five Elders St. Marcus Mars

Character Guide

The Five Elders St. Marcus Mars

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Guide Overview

St. Marcus Mars Guide

Learn the fundamentals of St. Marcus Mars, including his durability, remote treasure capture, strengths, and weaknesses.

Overview Stats

hp
10,095
attack
1,981
defense
2,418

Strengths and Weaknesses

Quick Strengths

  • High durability with up to 70% increased DEF
  • Can revive by consuming the Power Gauge
  • Strong against several top meta characters
  • Can capture treasure without directly touching the flag

Quick Weaknesses

  • No built-in treasure capture speed increase
  • Limited access to the revive mechanic early in the match

Strengths

High Survivability

What Makes It Strong

Mars can increase his DEF by up to 70% while attacking enemies, and his Boost Trait allows him to fully recover and revive after receiving a fatal attack by consuming the Power Gauge.

Practical Use

Build DEF through safe attacks, then use the extra durability and revive as insurance while contesting important treasure areas.

Strong Against Meta Characters

What Makes It Strong

Mars has traits designed to counter several top meta characters. He takes 50% less damage from characters such as Zoro & Sanji and Nusjuro while also reducing their ATK.

Practical Use

Look for these favorable matchups when choosing which treasure area to pressure, but avoid assuming the damage reduction makes every exchange safe.

Excellent Treasure Capture

What Makes It Strong

Mars can capture treasure without directly touching the flag, allowing him to bypass obstacles such as Whitebeard's walls. He can also use a skill while capturing to push enemies away.

Practical Use

Start captures from safer positions and use the available skill to create space when an enemy tries to interrupt.

Weaknesses

Slow Treasure Capture

Weakness

Mars does not have a trait that directly increases treasure capture speed, so exposed captures can take too long.

How to Manage

Use medal sets or support tags that improve capture speed, and begin captures only after creating enough space.

Limited Power Gauge at the Start

Weakness

Unlike Nusjuro or Saturn, Mars does not begin the match with two Power Gauge stocks. This limits access to his revive mechanic early in the battle.

How to Manage

Play more carefully at the start of the match and avoid treating the revive as available until the required gauge is ready.